UEFA’s Elite Club Injury Study shows that the last 15 minutes of play already carry more than double the baseline risk, and prolonging the match multiplies this exposure. Injury data confirm that incidents cluster late in matches, when fatigue is at its peak, so extending play effectively doubles the danger window.
These injuries are not caused by heat stress but by the accumulated effects of fatigue. Thermoregulation studies show that players can manage body temperature effectively, but when muscle fibres are depleted, soft tissue becomes highly vulnerable. Modern football’s congested schedules only amplify this problem, with players warning that the workload is already unsustainable.
ADG also reduces head-contact exposure. Unlike extra time, it does not extend the match into further crossing phases, contested headers, aerial duels or crowded penalty-area challenges. The format is structurally ground-based, resolving matches through sprinting, defending, goalkeeping and finishing rather than repeated heading or aerial contact. This is increasingly relevant as football authorities place greater emphasis on concussion, repetitive heading and long-term brain health.
ADG addresses these risks by ending open play at 90 minutes and resolving the match through controlled, high-intensity contests. A dangerous half-hour is replaced by a short, spectacular climax, protecting players from the injuries that so often occur when they are pushed past safe limits.
Simulations of ADG confirm that the format carries only a negligible risk of injury. Conservative modelling projects roughly one injury per thousand tiebreakers, a rate far lower than both extra time and open play. This safety profile is not accidental but a direct result of ADG’s design: contests are short, recovery is built in, and reckless fouls are heavily discouraged. Together, these features make ADG one of the safest possible ways to separate teams after 90 minutes.
Learn more about ADG’s player safety profile.