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The ADG Recovery Interval

  • Toss a coin to decide which half of the field to use. See Law 1.
  • Toss the coin again. The team that wins toss can attack or defend in the first contest. See Law 2.
  • Apply the ADG mark. See Law 3.
  • Meet separately with each team and record their five attackers. See Law 5.

If there are ground conditions or safety issues. See Law 1.

They maintain the numerical advantage. See Law 4.

During ADG

Only eligible players and officials. See Law 7.

Within the centre circle of the disused half of the field. See Law 8.

A safe distance behind the Assistant Referee who is positioned on the goal line. See Law 10.

One Assistant Referee is positioned behind the goal line and assists the Referee in a similar way to how UEFA utilised their Additional Assistant Referees. Both the Referee and the Assistant Referee will adjudicate on whether a ball is in or out of play.

The other Assistant Referee is positioned in the centre circle of the disused half of the field and organises the players who are currently not competing. Together with the referee they are responsible for ensuring the correct players compete in the correct contests. 

Once the attacker has begun their approach to the ADG mark. See Law 12.

The attacker competes one-on-one against the goalkeeper. See Law 14.

At least 9.15m (10 yards) from the ball until it is in play. See Law 15.

The ADG mark (32 yards). See Law 17.

  • A goal is scored. See Law 19.
  • The ball goes out of play. See Law 20.
  • The goalkeeper controls the ball with their hands inside the penalty area. See Law 21.
  • 15 seconds elapse. See Law 22.
  • The attacker commits a foul. See Law 23.
  • A goal is scored.
  • The ball goes out of play.
  • The goalkeeper controls the ball with their hands inside the penalty area.
  • The attacker commits a foul or an offence as described in Law 24 or Law 25.

Keep a record of the contests. See Law 28.

Subject to conditions the teams play a total of ten contests

Teams take turns attacking and defending (ABAB). See Law 31.

Not until all players have completed in a contest. See Law 32.

ADG enters sudden death. The players from the first contest compete in the first sudden death contest. See Law 34.

Substitutions, cautions and sending-offs during ADG

Substitutions, cautions & sending-offs

One and a corresponding substitution opportunity. See Law 35.

As per Law 35, the team can use their additional substitute to remove an outfield player and bring on a substitute goalkeeper.

However, if the team has already used their additional substitute, then as per Law 29, they can make an on-field player their goalkeeper.

  • Careless foul receives no sanction.
  • Reckless foul receives a yellow card.
  • Holding, pulling or pushing, or no attempt to play the ball or challenge for the ball, receives a yellow card.
  • Excessive force foul receives a red card.
  • Deliberate handball receives a red card.
  • Non-deliberate handball receives a yellow card.

See Law 38.